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Nicholas Wanstall Group

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Mark Komarov
Mark Komarov

Naval Warfare New Script NEW!


This year's design challenge enabled WIC Workshop participants to innovate new ways to address concept outcomes in contested littoral warfare, integrated and joint fires, integrated deterrence, contested logistics, and cloud computing at the tactical edge. Additionally, two teams in secure spaces, facing challenges involving undersea and mine warfare, engaged with senior leaders from the Undersea Warfighting Development Center (UWDC), Naval Information Warfare Systems Command (NAVWAR) and Naval Surface and Mine Warfighting Development Center (SMWDC) to inform their efforts.




Naval Warfare New Script


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Over the four-day evolution, participants were divided into seven teams comprised of military officers, early-career engineers and researchers. Through an iterative process, WIC Workshop teams brainstormed solutions to an overarching question, "How might the convergence of emerging technologies offer new operational concepts and force designs to create a more effective and resilient naval, joint and coalition force across the spectrum of conflict and in all domains?"


Kline pointed out that the intent for these career-long networks is for them to be a catalyst for future Department of Defense problem-solving. WIC is a perfect example of how NPS impacts the development of naval leaders, as well as a demonstration of the interest and value in lifelong learning which has been advocated by Secretary of the Navy Carlos Del Toro, an NPS alumnus.


War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game for Windows, Linux, Mac, PlayStation4, PlayStation5, Xbox One and Xbox Series XS dedicated to aviation, armoured vehicles, and naval vessels from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air and at sea, fighting with millions of other players from all over the world in an ever-evolving environment.


In War Thunder, aircraft, attack helicopters, ground forces and naval vessels collaborate in realistic competitive battles. You can choose from over 2,000 vehicles from the early 20th century to the most modern combat units, in an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy aircraft with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.


War Thunder is the largest free-to-play multiplayer online game featuring military vehicles from the early 20th century until present time. Aviation, ground vehicles, and naval forces fight together in one game and even in one battle, just as the real-life battles were fought. The appearance and characteristics of the vehicles in War Thunder are historically accurate, and their damage models are physically based.


In combined battles, players fight together either with tanks and aircraft/helicopters or with ships and aircraft. Anti-air units such as SPAAGs and others provide a solid line of defence for allied armoured vehicles against aerial strikes, while a bomber can prove to be handy when you need to sink an enemy destroyer in a naval battle.


"That on the first day of January, in the year of our Lord one thousand eight hundred and sixty-three, all persons held as slaves within any State or designated part of a State, the people whereof shall then be in rebellion against the United States, shall be then, thenceforward, and forever free; and the Executive Government of the United States, including the military and naval authority thereof, will recognize and maintain the freedom of such persons, and will do no act or acts to repress such persons, or any of them, in any efforts they may make for their actual freedom.


And by virtue of the power, and for the purpose aforesaid, I do order and declare that all persons held as slaves within said designated States, and parts of States, are, and henceforward shall be free; and that the Executive government of the United States, including the military and naval authorities thereof, will recognize and maintain the freedom of said persons.


NSWC Crane is a naval laboratory and a field activity of Naval Sea Systems Command (NAVSEA) with mission areas in Expeditionary Warfare, Strategic Missions and Electronic Warfare. The warfare center is responsible for multi-domain, multi- spectral, full life cycle support of technologies and systems enhancing capability to today's Warfighter.


Written by Wes Tooke, "Midway" follows the war from the attack on Pearl Harbor through the Battle of Midway, which ultimately changed the tide of the war in America's favor. The narrative follows two naval officers and includes several critical role-players, including Adm. Chester Nimitz, Gen. James Doolittle and Adm. William Halsey.


"Despite some of the 'Hollywood' aspects, this is still the most realistic movie about naval combat ever made," said retired Navy Rear Adm. Sam Cox, the NHHC director who personally supported each phase of the historical review. "It does real credit to the courage and sacrifice of those who fought in the battle on both sides."


Harrelson also visited USS John C. Stennis while the ship operated in the Pacific. He got a close look at air operations at sea, saw the launch and recovery of various naval aircraft and spent time on the navigation bridge watching its operators. Harrelson also met with sailors, and even played piano at an impromptu jam session.


Military Treatment Facility (MTF) pharmacies are your least expensive option for your prescription benefit. Military Treatment Facility (MTF) prescriptions are available at no cost for you. You can have formulary covered generic prescriptions filled up to a 90-day supply for most medications. Restrictions may apply.


HOUSTON, Texas - U.S. Sen. Ted Cruz (R-Texas), member of the Senate Foreign Relations Committee, today announced his intention to introduce the "The Stopping Censorship, Restoring Integrity, Protecting Talkies Act" or SCRIPT Act, legislation cutting off Hollywood studios from assistance they receive from the Department of Defense if those studios censor their films for screening in China. This legislation is part of Sen. Cruz's comprehensive push to combat China's growing influence over what Americans see and hear, which includes legislation targeting information warfare from the Chinese Communist Party across higher education, sports, films, radio broadcasts, and more.


"From buying media outlets to broadcast propaganda into America to coercing Hollywood studios and sports leagues to self-censor by threatening to cut off access to one of the biggest markets for sports and entertainment in the world, the Chinese Communist Party spends billions and billions of dollars to mislead Americans about China and shape what our citizens see, hear, and think. All of these activities are part of China's whole-of-state approach to amass more influence around the world through information warfare - and we need to put a stop to it. "For too long, Hollywood has been complicit in China's censorship and propaganda in the name of bigger profits. The SCRIPT Act will serve as a wakeup call by forcing Hollywood studios to choose between the assistance they need from the American government and the dollars they want from China."


It is common for major Hollywood action films to contract with the Pentagon to use U.S. Department of Defense (DoD) assets, such as jets, tanks, or naval bases, for example. The SCRIPT Act prohibits the DoD from providing technical assistance or access to assets for U.S. companies that censor their films for screening in China, specifically prohibiting 1) assistance to any film unless the filmmakers promise not to censor the film and 2) assistance to any film that's coproduced with a Chinese company subject to Chinese censorship, 3) assistance to studios that have recently censored their films to gain access to China's market.


Since the Gulf War, the U.S. military has followed an operational script that exploits technological advantages to fight and win quickly. It starts with blinding strikes against intelligence and command and control systems. Such attacks leave the enemy unable to organize a coherent defense, giving U.S. forces time to mobilize overwhelming forces and control the scope and pace of fighting. Confusing the enemy is a prerequisite to defeating it on the battlefield. Information attacks leave U.S. enemies bewildered and ineffective. Rapid low-cost victories follow. For better or worse, this is the modern American way of war.


Cyberspace operations are naturally suited to such an approach, given the fact that adversary military forces are growing dependent on the domain. There is nothing extraordinary about using cyber attacks against adversary communications. This is just the evolution of a familiar operational script using a new instrument. That said, the technological peculiarities of cyberspace make it especially attractive: the large number of attack surfaces, the ability to preposition malware long in advance, and the possibility of sabotaging weapons systems that rely on elaborate software and increasingly complex supply chains. Should great-power competition become a great-power conflict, no one will be shocked if the United States opens the fighting in cyberspace.


Disrupting enemy communications makes good tactical sense. Units who are unable to communicate will find it difficult to coordinate their efforts. Unreliable command and control undermines battlefield effectiveness, leaving deployed forces vulnerable to defeat in detail. New technologies offer the possibility of using cyber attacks and electronic warfare to induce this kind of operational sclerosis.


The Russian military is a hybrid format combining a traditional cadre-and-reserve conscript system and a contract-professional system. While the Russian Army has made efforts to professionalize its ranks, particularly in the last 15 years, it remains reliant on conscripts, both for its active-duty force and for its reserve forces in the event of general mobilization.[1] Most combat units must be filled out by conscripts or mobilized reservists in order to be combat-capable. Contract soldiers are concentrated in the cadre and elite units, especially the airborne units. 041b061a72


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